/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.skillengine.effect;

import com.aionemu.commons.utils.Rnd;
import com.aionengine.gameserver.dataholders.DataManager;
import com.aionengine.gameserver.skillengine.action.DamageType;
import com.aionengine.gameserver.skillengine.model.Effect;
import com.aionengine.gameserver.skillengine.model.SkillTemplate;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author ATracer
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "CarveSignetEffect")
public class CarveSignetEffect extends DamageEffect {

    @XmlAttribute(required = true)
    protected int signetlvlstart;
    @XmlAttribute(required = true)
    protected int signetlvl;
    @XmlAttribute(required = true)
    protected int signetid;
    @XmlAttribute(required = true)
    protected String signet;
    @XmlAttribute(required = true)
    protected int prob = 100;

    private int nextSignetLevel = 1;

    @Override
    public void applyEffect(Effect effect) {
        super.applyEffect(effect);

        if (Rnd.get(0, 100) > prob)
            return;

        Effect placedSignet = effect.getEffected().getEffectController().getAnormalEffect(signet);

        if (placedSignet != null)
            placedSignet.endEffect();

        SkillTemplate template = DataManager.SKILL_DATA.getSkillTemplate(signetid + nextSignetLevel - 1);
        Effect newEffect = new Effect(effect.getEffector(), effect.getEffected(), template, nextSignetLevel, 0);
        newEffect.initialize();
        newEffect.applyEffect();
    }

    @Override
    public void calculate(Effect effect) {
        if (!super.calculate(effect, DamageType.PHYSICAL))
            return;
        Effect placedSignet = effect.getEffected().getEffectController().getAnormalEffect(signet);
        nextSignetLevel = signetlvlstart > 0 ? signetlvlstart : 1;
        effect.setCarvedSignet(nextSignetLevel);
        if (placedSignet != null) {
            nextSignetLevel = placedSignet.getSkillId() - this.signetid + 2;
            if ((signetlvlstart > 0) && (nextSignetLevel < signetlvlstart))
                nextSignetLevel = signetlvlstart;

            effect.setCarvedSignet(nextSignetLevel);
            if (nextSignetLevel > signetlvl || nextSignetLevel > 5)
                nextSignetLevel--;
        }
    }
}
